Posts Tagged ‘inspiration’

Dec 20
December 20, 2012 at 21:52

White Tree Christmas Tinker 2012

Christmas Tinker 2012 - White Tree

Off course we’re a digital marketing company and yes we use state-of-the-art software for 2D and 3D creations. But this year we had everybody fooled with our annual Christmas card. The White Tree image above looks like a perfect Photoshop creation, but is as a matter of fact completely manual labour and calculation by our own 3D wizard Jurgen with the friendly assistence of Lady Kristie. See the stunning result in the video below!

Happy holidays to everyone and let’s make it a splendid New Year 2013!

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Oct 24
October 24, 2012 at 15:18

DDW animated shorts

Photic

Yesterday evening we enjoyed an outdoor evening event at the Dutch Design Week. bkkc (Brabants kenniscentrum kunst en cultuur) showed a collection of Dutch animated shorts in a temporary solar powered outdoor cinema on the Ketelhuis square at Strijp-S. Suffering the cold of a clear autumn night was well worth it, as the movies are of a very high grade.
Highlights were the 3D animations Photic (2012) by Steef Jacobs van Goethem, City of Lights (2009) by Teun van der Zalm and Daan Verbiest, and especially the dramatic The Last Drop (2012) by Wouter Zaman.
Most 3D animations tell their story with amazingly simple shapes, but do have a very strong emphasis on the materials and textures of the surfaces. It’s great to see how the animators use 3D to add freedom of movement (most notably lack of gravity) and tactile depth to their story, while avoiding the pitfall of showcasing their technical 3D skills at the expense of the storytelling.

Also worth noting are the crazy animation Kamer te Huur (2012) by Jan Hollander and the traveling Rube Goldberg machine Melvin the Mini Machine (2012) by HEYHEYHEY.

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Oct 22
October 22, 2012 at 12:09

Dutch Design Week 2012

DDW12

Yes it is Dutch Design Week again in Eindhoven! For 9 days our city is taken over by design, covering more than 80 locations across the city.
After the first weekend, these are our observations:

3D printing is still very hot and omnipresent. What is interesting is that there is an obvious shift from technique to application. A lot of artists have been experimenting with 3d printing, and the quality and refinement is soaring. We have seen some very intricate designs, such as this toy car by Eindhoven Artist Wouter Scheublin.

toycar-wouterscheublin

3D-printed toy car by Wouter Scheublin

Shapeways displayed an incredibly fine and working scale model of one of the giant “Strandbeesten” (beach animals) sculptures of Dutch kinetic artist Theo Jansen. Put in in the wind or blow against the propeller and it will walk!

theo_jansen_3d_printed_strandbeest

3D-printed scale model of Theo Jansen’s ‘Animaris Ordis Parvus’

(more…)

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Jul 24
July 24, 2012 at 13:14

Blue and Green

Blue sky over Eindhoven

In a sudden bout of summer I am again risking a serious cycling accident on my way to and from work, as I did last autumn. I can’t stop being amazed by the beautiful blue of the clear summer sky. Contrasted with the green of the trees this visual feast again sends me pedaling forwards with my eyes turned skywards…

In a current project the customer asked for a color to be more like sky blue. A solid improvement on the pale aqua blue that it was, but somehow the real blue of the sky has an intangible quality that is difficult to capture on a smaller scale. Or in a picture for that matter.

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Apr 24
April 24, 2012 at 09:00

Music Non Stop

Florian-Kraftwerk

(…) Allen also designed the cover art for Kraftwerk’s 1986 album Techno Pop (also known as Electric Café). During the press blitz for the record, Kraftwerk turned down interviews, providing 3-D graphics created by Allen instead of normal publicity photos.

“The press hated that,” she said. (…)

The making of the original Kraftwerk 3D animations on Wired.

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Mar 23
March 23, 2012 at 13:31

Nipples

NippleAtTheMet

It’s Friday afternoon. Time for some diversion. Not your everyday porn sleaze tits to relieve yourself, but a fine collection of fancy high brow nipples.

All nipples from the collection of the Metropolitan Museum. And I love that they don’t refer back to original work of art.

Enjoy!

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Mar 1
March 1, 2012 at 17:00

In putting together the canon of directors that white people like, we must include Michel Gondry.

Gondry-AroundTheWorld

(…) Between the ages of 16-20, all white people go through a phase where they aspire to become a music video director.  This is followed shortly by a phase where they want to become a regular director. But in both cases, they don’t want to produce generic content, they want to create art.  As a result, the two directors who have achieved this (Spike Jonze is the other) are universally beloved by white people. (…)

continue reading: Stuff White People Like

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Feb 26
February 26, 2012 at 11:58

For what it’s worth

Picasso is sitting in the park, sketching. A woman walks by, recognizes him, runs up to him and pleads with him to draw her portrait. He’s in a good mood, so he agrees and starts sketching. A few minutes later, he hands her the portrait. The lady is ecstatic, she gushes about how wonderfully it captures the very essence of her character, what beautiful, beautiful work it is, and asks how much she owes him. “$5,000, madam,” says Picasso. The lady is taken aback, outraged, and asks how that’s even possible given it only took him 5 minutes. Picasso looks up and, without missing a beat, says: “No, madam, it took me my whole life.”

Brain pickings

 

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Jan 19
January 19, 2012 at 10:06

Chuck Close So Close

ChuckClose

Sunday Januari 29th, Chuck Close will perform an artist talk to celebrate the opening of prints in Kunsthal in Rotterdam. A unique chance to meet this remarkable artist whose work might trick you into thinking it is computer generated. In fact, it is the product of a keen eye and in some way, a twisted mind.

Video:

The trailer of Chuck Cose: A Portrait in Progress. With extra bonus: Phillip Glass talking about process. This is my porn.

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Jan 13
January 13, 2012 at 10:40

Scorsese on Development

(…)There’s no such thing here, like in this world where everything now is instantaneous, the development is not instantaneous.

One has to work through it.

And the only way you work through it is not for the awards, you work through it for the pleasure of the work.

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